GSX is not reading the addon Roanoke (KROA) airport I have installed UNLESS I change useAirportCache to 0 in the Couatl_MSFS.ini file. When I change it back to 1 and restart, it loads the default BGL file again.
When I have useAirportCache=0, it will load the addon airport, but when I open Customize Airport positions, it doesn't show any BGL file. It's blank. Very strange.
If I then make a small change and save it to create a profile, it doesn't have an entry for afcad_path:
[general]
[gate 2]
nopassengerstairs = 0
nopassengerbus = 0
...
At first I thought it was due to large size of BGL files, so I added airportCacheMaxBGLSizeBytes = 3000000000 to Couatl_MSFS.ini file, but that didn't help until I changed the cache to 0. I've reloaded the whole sim many times and it's only the useAirportCache entry that finally helps.
Is it ok to run with useAirportCache=0? What does this do?
Here's the addon folder. I don't know which BGL file has the airport in it:
Directory of D:\Games\MSFS\Packages\Community\skylinesim-kroa-roanoke\scenery\mycompany
08/02/2022 07:19 AM <DIR> .
08/02/2022 07:19 AM <DIR> ..
08/02/2022 07:19 AM 2,351,248,970 modelLib.BGL
08/02/2022 07:19 AM 291,660 roanoke_skyline.bgl
08/02/2022 07:19 AM <DIR> texture
2 File(s) 2,351,540,630 bytes
3 Dir(s) 405,614,895,104 bytes free
Log files and screenshot attached.