GSX - caused CTD when calling jetway to FSL A320 in boarding after pax and cargo data put into ATSU - positive CTD - this is the cause.
Except it's not, and please stop again to say "GSX is the cause", because it clearly isn't.
If the crash ( which as I've shown on video, doesn't happen here, with the FSL A320 and GSX ) if it's really happening when "GSX calls the jetways", there's another program at play, which is SODE, because GSX doesn't animated jetways, SODE does.
So the only program that caused CTD was when GSX was bringing the jetway to the aircraft. How is the title wrong then?
See above. You forgot SODE, and the aircraft itself. And why you "excluded" the airplane ?
I was stating that perhaps some time in the last year GSX may have made some adjustment to how it interacts with the FSL A320 which may be the cause of the CTD for me. Since you are the developer, that would put you in the best position to know if that is the case. I do not have access to the change logs over the last year I was not using or updating anything, and therefore cannot say that is the case myself.
We couldn't possibly have changed anything in the way GSX interacts with the FSL, or any other airplane, simply because GSX DOES NOT interact with any airplane. All GSX is doing, is publishing some variables the airplane can read, and act with its own code and procedures.
I'll repeat it again: there's no single line of code we wrote that has any knowledge of a *specific* aircraft. Whatever integration is happening, is happening entirely in the airplane own code. The airplane can control GSX, but GSX can't control the airplane, the only rare case in which GSX takes very little control of the airplane, is during pushback.
The problem here is not that GSX is saying there is 20 pax. I have the settings so that I can change that number if needed.
You said it was a problem, I just told you why they are exactly 20, it's the FSL that set that specific default value, to prevent users using it in the wrong way or at the wrong time to ever get the Van. So, whenever you see 20 passengers, it means you are not following some FSL-specific procedure, because (again) it's NOT a value GSX sets by itself.
The issue is that there is a CTD caused by GSX when the jetway is reaching the aircraft in boarding
Nothing in your report tells the crash is "caused" by GSX.
In your video, I have set the pax and cargo the same way and when the message "[GSX] Airplane with custom Battery and support for Jetway Power Unit." message SHOULD appear is where P3D initially freezes and the followed a few seconds later by CTD.
And what makes you think it's GSX that "caused" this ? It might well be the very well known problem of the sim ITSELF crashing due to just the DISPLAY of the message, LM has confirmed they still haven't found *all* issues with HTML5 menus and texts, so there are some situations in which something that display a menu or a text message, results in the sim crashing, for example it might happen because BOTH GSX and ANOTHER add-on tried to display some text at the same time, so it can't always happen, or it can't happen to me, because I don't have any add-on other than GSX and the FSL.
But it's a known fact both menus and texts are still not 100% stable with P3D V5, and since GSX use them a lot, this often misleads users assuming GSX "caused" a crash, when in fact the sim crashed on its own due to its menu/text system ( it's the same system and the same Simconnect call ). It always happen then, if there's a problem with the menu/text system, people always blame GSX, happened so many times in the past, and not a single time it was ever caused by GSX and 100% of the time it was always fixed with a patch by LM. Now it's better than it used to be, but it's still not 100% rock solid.