Author Topic: When I try to create Walk-in gates, Couatl crashes...  (Read 11246 times)

DarrianCZE

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When I try to create Walk-in gates, Couatl crashes...
« on: February 11, 2022, 09:47:05 pm »
Hi,

the new free update looks very nice, but whenever I try to create walk-in gates, I will place the door location, and when I hit F6 to add the waypoints where the people should walk, Couatl crashes.

Here is the log file. I have tried it on 2 sceneries. Freeware LKMT, and Aerosoft Brno. Basically the same error message, just different coordinates.

couatl v4.0 (build 4612)
panic log started on Fri Feb 11 21:45:05 2022

problem raised by engine or unspecified addon
{'Airport': 'LKMT', 'Requested parking services to': 'Gate C 2', 'User Pos': (49.696187262324045, 18.120550578040444, 259.711 m, 2.46093 m, 176.50874345445166, 0.014165906235575676, 0.011344640515744686, -0.0, 2.5511759651184085, 1.0)}

IMAPILOT_AGAIN_1

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #1 on: February 11, 2022, 09:53:58 pm »
Same for me

virtuali

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #2 on: February 11, 2022, 09:55:28 pm »
Best to enable Logging in the Troubleshooting section of the GSX Settings, because the normal error log is not detailed enough to understand the problem.

IMAPILOT_AGAIN_1

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #3 on: February 11, 2022, 10:01:05 pm »

couatl v4.0 (build 4612)
panic log started on Fri Feb 11 21:02:39 2022

problem raised by addon <unknown>
Traceback (most recent call last):
  File ".\GSX\__init__.py", line 627, in customizeAirport
  File ".\GSX\__init__.py", line 688, in startParkingEditor
  File ".\GSX\parkingEditor.py", line 1522, in activate
  File ".\GSX\parkingEditor.py", line 1640, in selectVehicle
  File ".\GSX\parkingEditor.py", line 284, in showEditorMark
AttributeError: 'PaxStopPositionMover' object has no attribute 'pushbackLabel'
{'Airport': 'KVPS', 'Requested parking services to': 'Parking 30', 'User Pos': (30.495083369326846, -86.54989689620456, 27.6394 m, 1.12238 m, 93.47318200861554, -0.017863525077700615, -0.0, -0.00016195590556069122, 1.1582399854660035, 1.0)}


DarrianCZE

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #4 on: February 11, 2022, 10:03:10 pm »
Best to enable Logging in the Troubleshooting section of the GSX Settings, because the normal error log is not detailed enough to understand the problem.

Here you go :-)

I think this is the important part:

Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_Pax_barrier_5m_BLACK'
{'Airport': 'LKTB', 'Requested parking services to': 'Gate M 1', 'User Pos': (49.15401567278225, 16.689475649739823, 239.595 m, 2.46072 m, 189.46109234154565, 0.014202890917658806, 0.011344640515744686, 0.0, 2.5511759651184085, 1.0)}


airbadger

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #5 on: February 11, 2022, 10:04:11 pm »
Best to enable Logging in the Troubleshooting section of the GSX Settings, because the normal error log is not detailed enough to understand the problem.

Here you go :-)

I think this is the important part:

Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_Pax_barrier_5m_BLACK'
{'Airport': 'LKTB', 'Requested parking services to': 'Gate M 1', 'User Pos': (49.15401567278225, 16.689475649739823, 239.595 m, 2.46072 m, 189.46109234154565, 0.014202890917658806, 0.011344640515744686, 0.0, 2.5511759651184085, 1.0)}

I'm getting the same crash and same error

Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_Pax_barrier_5m_BLACK'

edit: no crash if I select to hide the stanchions, which makes sense

bozza72

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #6 on: February 11, 2022, 10:16:18 pm »
I get the same crash, i tried disable pax barrier but still crash

Quote
Traceback (most recent call last):
  File ".\GSX\__init__.py", line 627, in customizeAirport
  File ".\GSX\__init__.py", line 688, in startParkingEditor
  File ".\GSX\parkingEditor.py", line 1522, in activate
  File ".\GSX\parkingEditor.py", line 1640, in selectVehicle
  File ".\GSX\parkingEditor.py", line 284, in showEditorMark
AttributeError: 'PaxStopPositionMover' object has no attribute 'pushbackLabel'
{'Airport': 'NZQN', 'Requested parking services to': 'Gate R 3', 'User Pos': (-45.021244054627765, 168.740087278336, 355.496 m, 3.49618 m, 205.89999574161575, 0.009476828388869762, 0.005580201745033264, 0.0, 3.5381520584106445, 1.0)}
Total payload:28666 lbs.

normanblackburn

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #7 on: February 11, 2022, 10:18:33 pm »
Just to chime in with the same error when trying barriers.  I get no error when I select no barriers.  Great addition though Umberto!
Norman Blackburn

virtuali

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #8 on: February 11, 2022, 10:21:09 pm »
It's strange because, the updater SHOULD have added those objects. I even tried purposely removing the Addon Manager\Simobjects\PBR\Pax_Barrier folder, which is where they are located, and by running the FSDT Live Update again, the folder is restored!

So, basically, this simply cannot happen unless, as usual, your local Cloudflare node hasn't got the latest files yet.

Do you have that folder after running the update ?

CruizinHigh

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #9 on: February 11, 2022, 10:37:16 pm »
I have the same issue. Have managed to get it working if I disable the barriers

normanblackburn

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #10 on: February 11, 2022, 10:39:01 pm »
Sadly not Umberto.  Searching the PBR folder for PAX has some hits but none for pax_barrier
Norman Blackburn

virtuali

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #11 on: February 11, 2022, 10:39:26 pm »
I have the same issue. Have managed to get it working if I disable the barriers

Of course it would work if you disable the barriers, but that's the point. I'm trying to understand why you don't have those objects, which surely are online and are downloaded by the updater, at least here.

Which is why, in my previous post, I asked to check if you have the Addon Manager\Simobjects\PBR\Pax_Barrier folder because, if you have don't have it, it's a network update problem, but if you have it, it's a completely different problem.

virtuali

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #12 on: February 11, 2022, 10:42:19 pm »
Sadly not Umberto.  Searching the PBR folder for PAX has some hits but none for pax_barrier

Then it's clearly a problem of your local Cloudflare node still not getting the new files, because they are surely online, and I checked and double-checked, the updater downloads them, at least here.

Try to remove this folder:

%APPDATA%\Virtuali\UpdateCache

Then run the Live Update again, and pay attention if the Pax_Barrier objects and textures are being downloaded.

normanblackburn

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #13 on: February 11, 2022, 10:43:31 pm »
I've just run another live update and checked the PBR folder again.  No change so certainly looking like an issue updating.
Norman Blackburn

normanblackburn

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Re: When I try to create Walk-in gates, Couatl crashes...
« Reply #14 on: February 11, 2022, 10:44:40 pm »
Sadly not Umberto.  Searching the PBR folder for PAX has some hits but none for pax_barrier

Try to remove this folder:

%APPDATA%\Virtuali\UpdateCache
Done and checking
Norman Blackburn