Author Topic: P3D 5.3 | GSX window font size **SOLVED**  (Read 2682 times)

disco79stu

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P3D 5.3 | GSX window font size **SOLVED**
« on: December 09, 2021, 11:33:51 am »
So apparently v5.3 introduced a "Text size" slider.
Problem is, when I set it to "Default", the GSX window font size is bigger than before (bigger than I like tbh), and now the lower menu entries are not visible until you manually resize the window.
When I set Text size it to "Small", the GSX window gets depicted as before but now the sim texts/messages are too small to read.

So there seems to be some sort of discrepancy or the GSX window doesn't resize to fit all text/entries.

Anyone else seeing this?
Can this be fixed?

Thanks
Stu
« Last Edit: December 18, 2021, 05:34:51 pm by virtuali »

srcooke

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Re: P3D 5.3 | GSX window font size
« Reply #1 on: December 09, 2021, 06:49:49 pm »
Hello Stu,

You can edit the missionpanels.cfg file located in the sim gauges folder and increase the height of window11 from default 0.25:

[Window11]
window_size               = 0.25, 0.50       ;0.25
position                  = 4                     ; Middle Of Screen
background_color          = 0, 0, 0
alpha_blend               = 0.00
visible                   = 0
ident                     = SIMCONNECT_WINDOW
html_file                 = Menu                  ; Use the generic menu window html content
html_instance_name        = SimConnectWindowPanel      ; Provide a unique instance name
3dp_worldspace_pos_offset = -1.0200003385543823242, -0.85000008344650268555, 1
Regards
Stephen Cooke

virtuali

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Re: P3D 5.3 | GSX window font size
« Reply #2 on: December 18, 2021, 02:49:21 am »
So there seems to be some sort of discrepancy or the GSX window doesn't resize to fit all text/entries. Anyone else seeing this? Can this be fixed?

As explained so many times on the forum, whenever you see something related to the SIMCONNECT MENU ( that's what it is, it's the standard menu used by all 3rd party apps with a menu ) related to its appearance, colors, sizes, position, docked/undocked status, visible number of entries, there's simply NOTHING the 3rd party application that use that menu can do to change any of that.

It's a 100% black box for us. We JUST provide with a list of entries, send it to the sim with a single Simconnect call that hasn't changed in years, and wait for the sim to get back to us, telling which option has been chosen. That's the only thing we can do with it.

Whatever else happens with the menu, it's all done and controlled by the simulator itself and by its own settings.

Ray Proudfoot

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Re: P3D 5.3 | GSX window font size **SOLVED**
« Reply #3 on: March 14, 2022, 08:31:40 pm »
Umberto, can you please pin a topic to the top of the forum with the instructions to make the GSX window larger? The default size is too small for my 3840*2160 display.

Every time P3D is installed any user customised settings are lost and I really struggled to find this instruction. Thank you.
Cheers,
Ray.

P3Dv5.3HF2, i9-13900K @ 5.5Ghz, RTX4090, 32Gb RAM, 4Tb Crucial T700 NVMe SSD, BenQ 32” 30Hz monitor at 3840*2160 with VSync.

Ray Proudfoot

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Re: P3D 5.3 | GSX window font size **SOLVED**
« Reply #4 on: March 19, 2022, 11:15:58 am »
I’ll ask again. Can this tip be locked please?
Cheers,
Ray.

P3Dv5.3HF2, i9-13900K @ 5.5Ghz, RTX4090, 32Gb RAM, 4Tb Crucial T700 NVMe SSD, BenQ 32” 30Hz monitor at 3840*2160 with VSync.

virtuali

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Re: P3D 5.3 | GSX window font size **SOLVED**
« Reply #5 on: March 19, 2022, 10:35:07 pm »
I’ll ask again. Can this tip be locked please?

I don't see how this is really something that's related to GSX, the setting is just a P3D setting, if we had to list all the standard simulator settings that *might* have some collateral effect on GSX, we would need a whole P3D instruction manual..

Ray Proudfoot

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Re: P3D 5.3 | GSX window font size **SOLVED**
« Reply #6 on: March 19, 2022, 10:44:40 pm »
I don't see how this is really something that's related to GSX, the setting is just a P3D setting, if we had to list all the standard simulator settings that *might* have some collateral effect on GSX, we would need a whole P3D instruction manual..

It’s related to GSX because it displays the GSX menu. Nothing else I use shows that window. It’s something that me and probably many others running a 4K screen have to enlarge each time P3D is updated because the cfg file that holds the settings is set back to default which cuts off the bottom menu items.

Yes, it’s not a GSX file but GSX relies on its size to show all the menu items.
Cheers,
Ray.

P3Dv5.3HF2, i9-13900K @ 5.5Ghz, RTX4090, 32Gb RAM, 4Tb Crucial T700 NVMe SSD, BenQ 32” 30Hz monitor at 3840*2160 with VSync.

virtuali

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Re: P3D 5.3 | GSX window font size **SOLVED**
« Reply #7 on: March 19, 2022, 11:11:02 pm »
It’s related to GSX because it displays the GSX menu. Nothing else I use shows that window.

No, it DOES NOT display the GSX menu. That setting controls the SIMCONNECT menu, fact you don't use anything else that use it, doesn't make it any less a core feature of the sim and a simulator OWN setting.

Some examples of applications that ALL use the SAME menu are:

- ActiveSky

- SODE ( many 3rd party sceneries used it independently from GSX )

- VRS Tac-pack

These are just the first that came to my mind, I'm sure there are others. It's important to make it clear what's a core function of the sim, and what's GSX, otherwise the next time the P3D menu will crash the sim, as sometimes it does, users might assume it was GSX, that's why we don't want even call it the "GSX menu".

Ray Proudfoot

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Re: P3D 5.3 | GSX window font size **SOLVED**
« Reply #8 on: March 19, 2022, 11:22:00 pm »
Understood.
Cheers,
Ray.

P3Dv5.3HF2, i9-13900K @ 5.5Ghz, RTX4090, 32Gb RAM, 4Tb Crucial T700 NVMe SSD, BenQ 32” 30Hz monitor at 3840*2160 with VSync.