Since this has been already discussed in another thread, and you can clearly see from the thread on LM forum that happens on EVERY application that uses the Simconnect menu, it's clear that:
- This is NOT a GSX issue
- We already explained it's not here on the forum, trying our best to let users understand the handling of the menus and the key recognition is NOT something we can control
So, there wasn't any need to open a new thread, since this was already discussed here, on LM forum ( clearly indicating the problem is not GSX ) too so, it's just ANOTHER cause of the P3D menu having an issue that users think is related to GSX, but that's just because GSX is likely the most popular product that use it.
It already happened several times:
- With P3D 4.1, the menu entries auto-selected themselves. Users came here convinced it was a GSX problem, but of course it wasn't, LM FIXED IT with a patch later on.
- With P3D 5.0, using the menu too many times lead to a crash in VCRUNTIME.DLL. Users came here convinced it was a GSX problem, but of course it wasn't, LM FIXED IT in 5.1 by redoing the menu system from scratch, from Scaleform to Html5.
- With P3D 5.1, the menu entries got scrambled, so you saw titles from an application ( let's say GSX ), but with entries from another one ( let's say ActiveSky ). Users came here convinced there was a problem with GSX or a conflict with ActiveSky, but of course it wasn't, LM fixed it with a 5.1 HF.
- With P3D 5.1 HF, it seems sometime the menu stop responding. Users are coming here convinced it's a GSX problem, but I'm sure this will be fixed by LM as well, like all the others.
- With every version of P3D, the menu auto-resize itself to be too small to contain all items, and this happens with some 3rd party airplanes that dispose gauges in a specific way. Users came here convinced it was a GSX problem, we keep explaining we have NO CONTROL whatsoever on the Simconnect menu and its size or location, hoping they would understand. This problem hasn't been fixed so far, we asked several times if the menu could always auto-resize based on the number of entries, but this fix hasn't come so far.
As we already confirmed multiple times ( for the past years, each time a problem in the simulator menu affects GSX) : we have NO CONTROL over the keyboard handling that happens in the Simconnect menu, same as we have no control over the menu size, location or looks.
Note that I'm calling "the Simconnect menu", and not the "GSX menu", since there's no such thing as a "GSX menu".
There's only a "Simconnect menu", which has only ONE way to be created, it's a single Simconnect call that's has been the same since FSX and hasn't changed in any version of the sim and doesn't require any change or adaptation on our side to work with latest versions of the sim, and it's just a single call in which we simply send the sim a list of entries, the simulator will read the keyboard (or the mouse ) BY ITSELF, and will return to us with a value indicating what the user has chosen. That's it, there's not much else we are supposed to do to use the menu, it's all a black box to us.