And yet there are already two AI products (and just a wild guess, several more where users just dont care enough to complain here) that are not working with GSX AI detection, even though SODE works perfectly.
First, it's just wrong to guess there might be "other" AI products without any evidence. From what has been reported here, first it was said they don't with Traffic Global, they only if VoxATC is creating them with AI injection.
It has been already confirmed several times it surely works fully with default AI traffic and AI injection with UT Live.
I would not mind (much) if you just stated that its not working (at the moment) but you try to find a solution. But you dont and just say that its
"fully supported
I cannot say "it's not working", because it surely does with two of the most common ways to create AI traffic, which use the two known method to create it, either the standard traffic.bgl method or the AI injection.
If there are some other tools that GSX doesn't work with, it must be something strange or unusual about them. About AI injection, there's nothing specific about how GSX works with UT Live.
GSX doesn't know or care it's UT Live creating AI, it SIMPLY respond to standard Simconnect events which are automatically sent by the simulator itself when a new AI is created or destroyed and, when this happens, it TELLS SODE and SODE will animate the jetway on its own.
So, the only possible explanation I have for AI created with AI injection not working with ONE tool ( VoxATC ), but working with another one ( UT Live ) can only be related in the non-working tool doing things differently, perhaps creating AI with a different frequency or density, which might cause a lack of communication between the sim and GSX, so GSX doesn't know the AI is created.
There have been so many documented cases of add-ons not being able to communicate with the sim because of other add-on spamming the sim with too many requests in a short time, resulting in them being dropped, and this is entirely random, you don't get to know who's getting all notifications and who's not so, fact SODE works with that same tool doesn't tell anything, and it might be entirely different depending which other add-ons are installed, since the one causing too much traffic doesn't necessarily have to be the one related to AI. Sometimes, a weather engine can slow down updates for everybody else but, again, the effect of missing notifications is not the same on all add-ons, depending what they do, some might just result in a delayed process, another might skip animations.