Here you go Mr. Umberto another video of crash free without using GSX. This time i am using Ground Crew X.
So I'll post again the video you asked for:
showing GSX working perfectly with a detailed airport and a detailed 3rd party airplaneI was wondering if your product is so much heavy(compare to other addons)
The product is NOT "so much heavy". Which of course, can be seen in my video, in which the VRAM occupation goes from 5.9 GB BEFORE calling GSX, to 6.2 GB after calling it. I say taking only 300 MB of VRAM for a full set of vehicles is not "heavy" and totally reasonable. A detailed airplane takes about 1.0GB by itself. Just TruSky alone can take in eccess of 1.0GB.
OBVIOUSLY, if you are already too short of VRAM, even 300 MB might be just enough to cause a crash, if you keep most of your sliders to the right, which nobody does, with an 8GB card.
Why don't you develope something similar like turning off PBR of GSX services in order to NOT MAKE THE SIM CRASH during GSX Operation.
LM can do something like that ( turning off settings on the fly ), and even them are not always entirely successful, since the simulator STILL crashes sometimes. We can't do that from GSX, since add-on don't have the ability to change the settings of the simulator on the fly. Not in a documented way, at least, and we don't want to resort to hacks, just because you don't know how to manage your settings.
Also the video you posted on AVSIM forum. Clearly shows that you are using GSX with another product developed by you. I don't think you ever mentioned that your product may or may not work with 3rd party addons.
Wrong again.
First, because I wasn't using GSX "just" with KORD V2, I was also using the Qualitywings 787, for the only reason that I couldn't test the PMDG 747, because I was waiting PMDG to reactivate my copy, so I needed:
- A very large airport scenery, so you couldn't say "GSX doesn't work with big airports that take lots of memory"
- A detailed 3rd party airplane, so you could't say "GSX works only with default airplanes", and I needed an airplane with a P3D V5 installer.
And I wanted to show that, with those two, I could SAFELY use 6.5 GB of VRAM JUST because my card is 11.0BG, and I wanted to show GSX DOESN'T CRASH the sim, not even when used with add-ons that surely takes quite a bit of memory.
Of course, several users on Avsim confirmed they use GSX with the PMDG 747 with no issue and don't worry, I just got my activation back from PMDG today so, be sure I'll post ANOTHER VIDEO on a non-FSDT airport with the PMDG 747.
This is from your GSX product page:
Works with every airport, both default and 3rd party
Which is true, as everybody knows.
- You should stop arguing with me as a customer to justify that your product has no issue which i have proven several times instead of your meaningless logic.
You should stop arguing saying our product make the sim crash, because you have been proven wrong multiple times, here and on Avsim, but many users which all confirmed your logic is wrong, and they use GSX with P3D V5 WITH NO CRASHES
- You should modify your program not to make the sim crash even if that meaning to disable certain features like PBR on vehicles. I will be more happy not to have PBR & live a crash free sim experience.
We won't modify GSX just because you don't understand how to manage your settings. In addition to that, P3D V5 works BETTER with PBR, not worse so, your suggestion doesn't make any sense. There's a whole new class of bugs that appear ONLY with non-PBR objects, so we won't do that.
- You should agree with the statement that "GSX is not fully compatible with P3D or may cause issue when using other 3rd party addons".
I won't, because
GSX is clearly fully compatible with P3D V5, and everybody can see that ( thanks to the Trial ) so no, it's not as if we are hiding anything.
Oh another thing i forgot to mention. You said your product worked flawlessly since 2015? I remember when LM used to give micro updates. The sim won't even load without updating coutal engine. How we were so certain? Disable coutal engine from addon manager then the sim would load. We had to wait days for the update to come before we could even open our simulator. So yeah your product always had issues. It's high time you listen to customer problem instead of arguing with them which will result in going no where.
And you are sadly mistaken, again. You must have heard somebody discussing about "the Couatl engine" without having the slightest idea of what it is and what it does. Couatl, as an .EXE, is NOT related in any way to the version of the simulator, which I guess this is what you mean when you say "LM used to give micro updates". Couatl it's just a Simconnect client, so it cannot do anything dangerous to the sim, it simply can't, because he doesn't have access to the simulator memory, like a .DLL ( or a .GAU gauge ) can.
Years ago, when the P3D SDK was less complete than it is now, we USED to require an update of our "Addon Manager" ( that is BGLMANX.DLL ), because we required to access data that couldn't be accessed in a documented way so, each time P3D had an update, we had to update the Addon Manager .DLL ( NOT Couatl!! ), otherwise it would surely crash the sim, since it used to access memory directly to get data it couldn't get in any other way.
This is not any different than any other 3rd party .DLL that STILL does direct memory access, so it MUST update the simulator exact build. FSUIPC, EzDoc camera, Active Sky, FSUIPC, are all examples of modules that will crash the sim if there is a "micro-update" if they don't support it exactly.
With P3D V4, since the SDK has way more features, so we don't have to do that anymore, and the 64 bit version of the Addon Manager is NOT dependent in any way from the simulator version like the 32 bit version was. Do you recall having to wait one of our software updates, just because LM released an "hotfix" ? No, of course, because the 64 bit version of our Addon Manager .DLL doesn't do ANY hack in memory anymore. It used to, and it still does in FSX, but not in P3D4 or 5.
Until you fix your product i am going to continue using Ground Crew X to live a crash free sim experience.
There's nothing to fix in GSX, as being proven so many times. Of course, a product with less objects, less feature, and a visible worse quality of textures and animation, will likely work better if you are not prepared to tone down your settings. But don't worry, if you keep your settings as they are and don't update your hardware, something else will crash your sim.