James...
Sorry, just didnt get a good feel for that bird using this HUD. I went thru Navy Primary and know what "being ahead of the airplane" is all about, but I didnt get it with Dino's Tomcat. Also, when I did the correllation tests, v/vector vs. MLG touchdown it wasnt even close. Thats what I base the usefulness of the HUD off of, and honestly, thats what it should be. If you watch Neutrino's second video on Youtube about that, youll see thats the surest way to test for correllation in FSX. Does the v/vector give you close-to/equal sim-world landing response? My results with the Tomcat were not good in that respect.
And I say this from an off-the-street personal perspective, as a person who is gonna include this HUD in their Tomcat. The testing/thought process shouldnt require someone who has actual time in the jet to be able to work the HUD and landings with it. It should be just as easy to do a Tomcat touch and go with this new HUD as it is with the Hornet to the FSX layperson, otherwise, why put it out there for others? I say, if you want to do it for yourself, thats cool. However, in evaluating its usefulness, you have to include the common person as well. If its hard to work for a typical FSXer, then let them know the limitations.
Just my two cents.