Spaz...
No worries, ask away. Yes, crosshairs do show ILS line up and glideslope. And I think ILS does have some plus/minus built into it but gets more precise as the Hornet gets closer. Hence how my line up needle is in the middle at .7nm but my velocity vector is over the meatball, whereas Neutrino's lineup needle is a tad left (left lineup correction required) at .2nm, and his V/V is inbetween the angled deck centerline and rightside runway lights in his foggy nightlanding.
And yes, as indicated, I am slightly low and fast. Also, as you can see, the TACAN arrow is pointing to BRC of 024 deg. It even comes across (right hi/left lo) as a real TACAN does when you cross the BRC radial (in this case, same as the wake of the ship). I will try to get a movie made so you can see what Im talking about... its definately a leap for the Hornet HUD.
Its so good and close to real, if someone makes a movie using Javier's carriers, does some post-processing (a tad blurry, maybe with some static), it will be hard to tell the difference between FSX and real life. But it would have to be done by someone who gets better wake than me, as you can see from the pic, I still get the "chopped off" carrier wake for both default and AICarriers.
Questions answered?