hi, i don't know who's the responsible for the textures, but this message is a hope of knowledge sharing
i'm a 3d animator, but i have a lack of texturing knowledge, specially games texturing wich requires mapping (wich i know) and photoshop texture creation, with details of texture itself, damage, dirt, scratches, etc. so, i would like to know some tips, you dont have to tell me what to do, just say a good place to learn, a good tutorial for this, or anything you're in the mood to tell me
you can check this preview on an animation i'm workin' on
http://www.youtube.com/watch?v=dQbpTTmqR9Aand also you can see my gallery on
http://fael097.deviantart.com/since fsx release, and specially after VRS superbug's release, when i saw their cockpit, i just would like to say, fdst, good job on your model and textures. their blows. (nothing against them, good add-on, but you know... arial font on the hud? wtf?)
i believe that's it, feel free to answer if you want, and not to if you don't
thanks guys
cheers!
Rafael Adamy