Hello there....
I have installed PHNL, Hawaii 1 & 2.
I'm getting default buildings bleeding through at PHLI, PHOG, PHKO, but NOT PHNL or PHTO
I'm running P3D v4.4.16. ORBX global.
Bleed through occurs when Scenery Complexity is set to NORMAL or above.
Mesh Resolution is set for 10m.
I have run the FSDT Live Update with no change.
Anything else I should try?