Author Topic: "Follow me" assigns me a wrong gate  (Read 3068 times)

Freccia

  • Jr. Member
  • **
  • Posts: 57
"Follow me" assigns me a wrong gate
« on: March 18, 2019, 09:05:00 am »
Hi, I ask GSX to "follow me" car for gate B6, but instead it takes me to B9. I will ask in their forum. Why did it happen?

Thanks.

https://i.ibb.co/NmJNV3J/T1B9.jpg
« Last Edit: March 18, 2019, 10:20:06 am by virtuali »

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51400
    • VIRTUALI Sagl
Re: "Follow me" assigns me a wrong gate
« Reply #1 on: March 18, 2019, 10:21:05 am »
When the gate positions don't match, it's usually a problem caused by another AFCAD in conflict. The most common cause of conflicts are those AFCAD supplied with AI traffic products, which are supposed to be used only if you use the default scenery, but must be removed if you have an addon.

You can use the free Simple Airport Scanner utility to search for duplicates AFCAD:

http://www.scruffyduck.org/simple-airport-scanner/4584282795

Or check the name of the AFCAD used by GSX in the parking customization page.

Freccia

  • Jr. Member
  • **
  • Posts: 57
Re: "Follow me" assigns me a wrong gate
« Reply #2 on: March 18, 2019, 11:02:31 am »
For the PANC airport I found this situation.

Should I put these two scenery off?

https://i.ibb.co/8mhx36J/panc.jpg

Yet GSX shows me this situation, it seems right. I do not understand.

https://i.ibb.co/MDmkG63/B6.jpg

https://i.ibb.co/9YFmHH0/B9.jpg
« Last Edit: March 18, 2019, 11:26:48 am by virtuali »

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51400
    • VIRTUALI Sagl
Re: "Follow me" assigns me a wrong gate
« Reply #3 on: March 18, 2019, 11:29:05 am »
It's best to remove the conflicting files anyway, even if GSX seemed to have picked the correct one. Note that, PANC might require an additional configuration, as explained here:

http://www.fsdreamteam.com/forum/index.php/topic,17212.msg123513.html#msg123513

Freccia

  • Jr. Member
  • **
  • Posts: 57
Re: "Follow me" assigns me a wrong gate
« Reply #4 on: March 18, 2019, 12:43:14 pm »
I know this procedure, which is to add the files CouatlAddons.INI "airport_visibility_XXXX = 0".

In my case, however, this is not an airport, but a bgl file, so I should write, for example, "airport_visibility_AFX_PANC = 0".

It's correct?

Thanks.

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51400
    • VIRTUALI Sagl
Re: "Follow me" assigns me a wrong gate
« Reply #5 on: March 18, 2019, 01:50:40 pm »
In my case, however, this is not an airport, but a bgl file, so I should write, for example, "airport_visibility_AFX_PANC = 0".

By doing this, you prevented GSX to be used at PANC entirely. That command is only used to exclude a fake airport with a fictional ICAO, which as explained in that thread, was named Z41 in case of Aerosoft PANC.

According to your screenshot, GSX read the correct AFCAD so, the only possible explanation left, is the gate numbers in the scenery don't match *their own* AFCAD so, what you visually see as B9, is in fact B6. What happens if you select B6 from the "World" -> "Go To airport" menu. If the airplane will be positioned to B9, then it's sure this is the problem.

Freccia

  • Jr. Member
  • **
  • Posts: 57
Re: "Follow me" assigns me a wrong gate
« Reply #6 on: March 18, 2019, 05:55:57 pm »
Thanks for your help