I am not talking abut the default Moveable Jetways, I am talking about the library object Jetway01 the STATIC non moveable one.
They are one and the same. There's only one jetway in the default library, and it's the animated one. But it's only animated (=responds to CTRL+J) if placed as a jetway object in a scenery AFCAD. If it's just "placed" as a normal library object in a scenery, not inside a <Jetway> tag, it won't respond to CTRL+J, but it's STILL an animated object, with its bones/skin all active.
So, if you are trying to save some performance by doing all that work, you won't gain much other than preventing AI planes to use the jetway, but that's it. The airport would still have to load dozen/hundreds of unused bones for all the jetways, regardless if they actually move or not.
Instead, the GSX/SODE replacement jetway, and all the whole library of GSX jetways, are REAL static objects, with no bones/skinned meshes, so they are really optimized, even if (of course), you won't see much of a performance gain, because they are far more detailed than the default one, because we obviously chose to keep the performance similar to default, and spend what we gained by making the inactive jetway a true static object, to improve on their looks.
It appears to be also converted.
Of course, it's only one object...
Like I said. I want to have the STATIC NON moveable jetways in most locations, with only a few ( user selectable) being replaced by the GSX/SODE moveable jetways. Unless I am totally misundertanding how this works.
Yes, it seems you misunderstood how GSX works. It already did all the work for you.
I thought the sode jetways were non-movable, static until you selected a gate and then it was replaced with the SODE movable jetway.
Exactly so, what's unclear ? Aren't we saying the same thing ?
GSX replaces every default jetway (which is not even truly static) with a true static jetway and, since they don't work with AI as well, you can be sure it will become animated only after you go to that parking and ask for it.
However, it seems like it is not showing any jetways until I am fairly close to the gates.
I don't know what you did but, you can be sure GSX jetways are normally visible around the whole airport. With multiple fps-friendly LOD levels, of course.