Author Topic: Jetways in the ground **SOLVED**  (Read 2381 times)

ocjr

  • Newbie
  • *
  • Posts: 11
Jetways in the ground **SOLVED**
« on: November 06, 2018, 04:56:37 am »
SODE jetways are showing up in the ground. I tryed to remove everything and add them back and they still are sunk in the ground.

see the photo attached.

only using flytampa eham.
« Last Edit: November 07, 2018, 04:28:55 pm by virtuali »

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51439
    • VIRTUALI Sagl
Re: Jetways in the ground
« Reply #1 on: November 06, 2018, 12:39:28 pm »
You probably have an altitude correction .BGL which has changed the airport altitude.

Which is why, in the latest update, we added the ability in the GSX scenery customization page to override the altitude, and have it set to the correct value, as read by Simconnect.

part-time-punk

  • Newbie
  • *
  • Posts: 31
Re: Jetways in the ground
« Reply #2 on: November 06, 2018, 12:55:24 pm »
I have this page bookmarked now:  https://www.fsdreamteam.com/couatl_liveupdate_notes.html
It describes the latest improvements / fixes.

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51439
    • VIRTUALI Sagl
Re: Jetways in the ground
« Reply #3 on: November 06, 2018, 01:17:58 pm »
I have this page bookmarked now:  https://www.fsdreamteam.com/couatl_liveupdate_notes.html

It describes the latest improvements / fixes.

Which is the same page you can check by doing this:

- Add-ons->Couatl Live Update->Check Live Update

- Choose option "Read the latest release notes"

part-time-punk

  • Newbie
  • *
  • Posts: 31
Re: Jetways in the ground
« Reply #4 on: November 06, 2018, 01:52:15 pm »
Thanks - that's good to know.

ocjr

  • Newbie
  • *
  • Posts: 11
Re: Jetways in the ground
« Reply #5 on: November 06, 2018, 11:53:33 pm »
You probably have an altitude correction .BGL which has changed the airport altitude.

Which is why, in the latest update, we added the ability in the GSX scenery customization page to override the altitude, and have it set to the correct value, as read by Simconnect.

That is it. I guess I missed that last update, but once I updated it and adjusted the height it worked perfectly!