what does the LAX update consist of? is it just SODE?
Basically yes, but we also changed all airplane stop markings at all parking stops, with a new texture calibrated to the current GSX strategy of positioning the different airplane types in order to have the preferred exit always in the same place, which should obtain the goal of having your airplane gear always positioned to the right place on the ground, and have all jetways generally working better, since that's the main reason of parking different planes at specific offsets: to have the door in a predictable position the jetway is known to work on.
And, we enabled dynamic shadows in P3D, which were left out in the previous version.