Author Topic: ground service for AI traffic  (Read 2926 times)

tobi741

  • Newbie
  • *
  • Posts: 2
ground service for AI traffic
« on: June 22, 2018, 11:02:00 pm »
Hi,
would it be possible to add ground services to AI planes?

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51400
    • VIRTUALI Sagl
Re: ground service for AI traffic
« Reply #1 on: June 23, 2018, 04:46:49 am »
This has been discussed and answered so many times on the forum and the main issues with servicing AI are:

- It will destroy the frame rate, since the number of GSX vehicles to create will increase tenfold.

- It will clobber the communication channel in the sim (Simconnect and the SDK), required to animated multiple vehicles for multiple airplanes, likely disrupting other add-ons which use the same channels (all of them), resulting in either other addons being affected or stuttering animations in GSX, or most likely both.

- The AI engine of the sim doesn't provide useful information about the AI status on ground. There are some intermediate states between "sleeping" and "taxiing", but they all happen in a second or two, as if the original AI engine was "planning" to do something like GSX, but was never finished, which means we cannot reliably know for how much time the AI would require ground services.