Author Topic: No GSX after today's update **SOLVED**  (Read 2637 times)

macbrowndog

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No GSX after today's update **SOLVED**
« on: March 31, 2018, 04:46:09 am »
GSX has run faultlessly until today's update... After the update NO Menu in P3D V4

I have rerun the update ... same problem
Uninstalled and reinstalled .... same problem
Disabled antivirus ... same problem

Help please..
Andrew
« Last Edit: March 31, 2018, 12:43:13 pm by virtuali »

cgexx

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Re: No GSX after today's update
« Reply #1 on: March 31, 2018, 04:50:18 am »
hi andrew, it happened to me as well today after updating. must be a bug. Umberto is trying to find out. i have tried everything as well no joy. no more addon manager and no gsx in the menu.

henry

macbrowndog

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Re: No GSX after today's update
« Reply #2 on: March 31, 2018, 06:25:47 am »
I am running 4.1 that seem be the issue...

No happy to have to update to 4.2 just for GSX. 


virtuali

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macbrowndog

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Re: No GSX after today's update
« Reply #4 on: March 31, 2018, 08:10:56 am »
Fixed  :) :) :)

Thanks... New cargo stairs look cool  ::)

virtuali

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Re: No GSX after today's update
« Reply #5 on: March 31, 2018, 12:42:57 pm »
Thanks... New cargo stairs look cool

Thank you, I hoped someone would notice it...it's a first glimpse of the dialing up in quality of modeling/texturing we are introducing both in GSX, and our future sceneries.

It's a new texturing method which relies on a custom-made plugin for Substance Designer, which tries to approximate PBR quality on a graphic engine that doesn't support it. It's still not 100% true PBR, but it's close enough and when the sim will eventually get PBR (or in case we'd support a different sim that has PBR already), it will be very easy for us to just re-export the textures without our conversion plugin, so it will be mostly automated.

O'Hare it's made entirely like that...:)