Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Login
Register
FSDreamTeam forum
»
General Category
»
General Discussion
»
Compiling AFCADS with ADE
« previous
next »
Print
Pages: [
1
]
Author
Topic: Compiling AFCADS with ADE (Read 2632 times)
sticky1202
Full Member
Posts: 189
Compiling AFCADS with ADE
«
on:
August 14, 2017, 02:46:47 pm »
I have FSX and P3Dv4 both installed. If I edit a FSDT AFCAD (I assume both sims share the same file), should I be using the FSX or the P3Dv4 option in ADE? Thanks!
Jim
Logged
virtuali
Administrator
Hero Member
Posts: 51452
Re: Compiling AFCADS with ADE
«
Reply #1 on:
August 16, 2017, 08:54:30 am »
It doesn't matter. And, if you don't use custom textures for apron polygons, compiling for P3DV4 won't give you any benefit, only a slightly larger .BGL.
Logged
Umberto Colapicchioni
Fsdreamteam official
Facebook
page
sticky1202
Full Member
Posts: 189
Re: Compiling AFCADS with ADE
«
Reply #2 on:
August 16, 2017, 03:02:19 pm »
Thank you, I just use it to customize my parking.
Jim
Logged
Print
Pages: [
1
]
« previous
next »
FSDreamTeam forum
»
General Category
»
General Discussion
»
Compiling AFCADS with ADE
Jump to:
=> General Discussion