Author Topic: Is GSX having problems with P3Dv4 compiled AFCADs? **SOLVED**  (Read 2604 times)

pellelil

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As GSX can choose the wrong AFCAD when scenery is installed into the documents-folder, I moved my scenery into the P3Dv4 folder, and I disabled "the airports" from FTX England/Scotland. This works fine with most of my airports however using UK2000 EGCC I get an error message in GSX when I try to open the GSX menu from the gate saying its "issolated" (and it is indeed using the correct AFCAD). I found installing an older AFCAD for EGCC (made for FSX) the problem dissapeared.

I raised the issue at the UK2000 forum as my initial guess was the problem was with the latest version of the AFCAD, however the developer ensured me that the AFCAD was indeed correct, and all he did was recompile it using the P3DV4 SDK BGLCOMP.EXE.

Hence it seems that GSX have problem decoding (some) P3DV4 compiled AFCADS?

Pelle
« Last Edit: July 24, 2017, 11:44:49 am by virtuali »

virtuali

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Re: Is GSX having problems with P3Dv4 compiled AFCADs?
« Reply #1 on: July 20, 2017, 01:16:27 pm »
Hence it seems that GSX have problem decoding (some) P3DV4 compiled AFCADS?

GSX *used* to have a problem with AFCADs compiled with the P3D4 SDK, but it was fixed in the June 21th update:

http://www.fsdreamteam.com/forum/index.php/topic,16012.msg115024.html#msg115024
http://www.fsdeveloper.com/forum/threads/isolated-parking-errors-with-beta-1-75-6372.440364/#post-774820

Just run the FSDT Live Update to get it.

pellelil

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Re: Is GSX having problems with P3Dv4 compiled AFCADs?
« Reply #2 on: July 20, 2017, 04:46:36 pm »
Did the Live Update and GSX is working fully with the P3Dv4 compiled AFCAD, thanks Umberto.

Pelle