Now whenever and wherever i park my aircrafts in any scenery payware or default on FSX Steam the Marshaller is ahead of the limited parking distance or position. π
The marshaller position, if it's not customized manually, has always been based on the airplane eyepoint height in the cockpit: the higher the eyepoint is, the farther the marshaller will be placed. With the previous version, you could only set a maximum distance, now you can set the precise position of the marshaller, regardless of the plane used, which is better if you need to be sure he won't go inside a building.
The stop position itself, instead, has been recently changed, and it used to be based on the center of the airplane, which would be end up in the center of the parking.
This wasn't very precise, so the new version is more accurate, and will place the front gear of the airplane on the stop position, and the stop position can now be specifically customized for each parking, using the parking editor, in order to match any custom ground textures used by 3rd party airports.