So both v3 and v4 both show SODE 1.5.0 which has me believe I have those installed correctly.
v4 GSX works. v3 when I load up the Twin Otter Extended at KDEN I get this error:
couatl v3.2 (build 3823)
panic log started on Wed May 31 20:06:45 2017
problem raised by addon <unknown>
Traceback (most recent call last):
File "couatl\common\__init__.py", line 137, in onSimStart
File "couatl\common\collisions.py", line 54, in reloadGeometries
File "couatl\common\aircraftData.py", line 1263, in getAircraftData
File "couatl\common\aircraftData.py", line 694, in __init__
ValueError: need more than 21 values to unpack
{}
Loading aircraft data from Airplanes\Aerosoft_DHC6_300_WHEEL
intelliscene.cfg provides aircraft data with priority 1
Using aircraft data from intelliscene.cfg
Traceback (most recent call last):
File "couatl\GSX\__init__.py", line 732, in onSimStart
File "couatl\common\aircraftData.py", line 1263, in getAircraftData
File "couatl\common\aircraftData.py", line 694, in __init__
ValueError: need more than 21 values to unpack
{}
Airport cache regeneration report:
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueYonder\Heron's Nest\scenery\orthoimage_HeronIsland_LOD4-18.bgl skipped, likely too big to be an airport
Folder C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueYonder\Heron's Nest\scenery processed in 0.001 seconds
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Folder C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Addon Scenery\KACK\scenery processed in 0 seconds
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File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\iby_cargo_trucks_p3d.BGL skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\iby_car_lib_p3d.BGL skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\iby_lib_cars_p3d.BGL skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\iby_nature.BGL skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\KACK_30cm_ortho.bgl skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\kack_lib_common.bgl skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\kack_lib_p3d.BGL skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\Nantucket_1m_blended_mesh.bgl skipped, likely too big to be an airport
File C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery\nantucket_ortho_60cm.bgl skipped, likely too big to be an airport
Folder C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\iBlueyonder\Nantucket\scenery processed in 0.007 seconds
add it just keeps going down my list of airports in my addons.
ADDITIONALLY, the issue of Coutal moving my FlightBeam airports to a new location has caused this in both v3 and v4...they are listed at the top of the addon list with checkmarks but they are greyout out to where I can not click on them. I can not delete them, I can not move them. I really just wanted to update GSX in v3 and install it in v4 and not have anything done with my scenery.
I then downloaded the KDEN FlightBeam installer and ran it for v4 to which it added the scenery so I can now see it when I am at the airport but I still can not move it or delete it in the list. It also didnt add a new KDEN to the list. I really dont like not being able to delete or move it and would like to know how or what file to open to delete it from the scenery list so I can install it correctly.
As for GSX in v3, I too would liketo keep v2 of GSX there but get it running.
I have a good amount of your scenery as well but didnt install it in v3 during my recent new computer build as I was waiting for v4.
Any help will be greatly appreciated.