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Prepar3D 4 announced: FSDT is ready!

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virtuali:

--- Quote ---May 30th ...... 8)
--- End quote ---

Yes, of course...May.

Hnla:
It's cool how it takes you guys literally 1/3 the time to develop a top notch scenery than FlightBeam, who has been working on KMSP for what, like 2 years now?

Great job

FireCapt:

--- Quote from: Dimon on May 24, 2017, 02:01:36 am ---Does it mean that SODE will be 64-bit since day one?

--- End quote ---

Dimon,
Looks like SODE 1.4.2 the latest build was ported to Prepar3D and functions normal. :)

http://sode.12bpilot.ch/?p=1212

virtuali:

--- Quote from: Hnla on May 26, 2017, 04:37:15 pm ---It's cool how it takes you guys literally 1/3 the time to develop a top notch scenery than FlightBeam, who has been working on KMSP for what, like 2 years now?
--- End quote ---

KMEM took almost 2 years, and KCLT too. There are no shortcuts: doing good scenery takes time. KCLT and KSDF were made by different people, that's why we'll release them within a brief amount of time, and they are already working on KPIT and LSFB now...

hoang:
Hi,
Any news of the new installers for V4? I'm starting from scratch for V3 and have uninstalled everything in V3, looking forward to it!
Thank you,
Hoang Le

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