I am using P3Dv3.3.5 and trying to use the PMDG MD11 within your MEM scenery but when I taxi, it bounces and the weight and CG changes and even on the departure. Kind of frustrating when you have certain weights set for departure and certain TO performance calculations set. Is there a way to disable this bouncing? I saw somewhere there was a feature that cause this "immersive" ground bouncing but its screwing me up.