Author Topic: GSX not recognizing afcad  (Read 12145 times)

virtuali

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Re: GSX not recognizing afcad
« Reply #15 on: December 05, 2016, 11:30:58 am »
Still having the same problem after re-starting couatl twice.
Here's the log.

My previous post already contained all the informations you needed to fix this. Your log shows this:

airportCacheOptimizeSearch enabled, excluding files larger than 2000000 bytes

Which is the default value, meaning you haven't changed it as explained on my previous post, and it's also telling you this:

File C:\FSX\Addon Scenery\KPBI\scenery\KPBI_ADEX_AP.BGL skipped, likely too big to be an airport

Which seems to indicate that file is larger than 2MB so, as explained in the previous post, you must set the airportCacheMaxBGLSizeBytes in the COUATL.INI file, located under %APPDATA%\Virtuali, to a value (in bytes), which is larger than that file. If the line is not there, just add it, for example:

airportCacheMaxBGLSizeBytes  = 4000000, will allow .BGL files up to 4MB ( 4 millions bytes ) to be accepted.

ScottW

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Re: GSX not recognizing afcad
« Reply #16 on: December 05, 2016, 05:03:16 pm »
I thought that was a response to bobwad's issue. Clearly we have the same one. Thanks for this.
Scott