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Los Angeles support FSX/P3D
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Texture mapping
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Topic: Texture mapping (Read 4404 times)
Justinian6
Newbie
Posts: 3
Texture mapping
«
on:
June 21, 2016, 10:04:16 pm »
I am experiencing a problem with LAX... The ground doesn't map correctly causing a weird mismatch
This happens in two places, one at the beginning of runway 7L and R and one at the end of RWY 7L/7R
Here's the one at the end of 7
http://prntscr.com/bj9j4i
Different angle, same line
http://prntscr.com/bj9kx6
And the one from the beginning of 7
http://prntscr.com/bj9lco
«
Last Edit: June 21, 2016, 10:06:44 pm by Justinian6
»
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virtuali
Administrator
Hero Member
Posts: 52017
Re: Texture mapping
«
Reply #1 on:
June 21, 2016, 10:12:38 pm »
That's how the scenery has always been. Not a bug, it's just how it's made.
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Umberto Colapicchioni
Fsdreamteam official
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Justinian6
Newbie
Posts: 3
Re: Texture mapping
«
Reply #2 on:
June 21, 2016, 11:22:40 pm »
Ok, and another problem I've been having is disappearing taxiway signs and runway hold lights having there "structure disappearing". From what I can tell it's completely random and it doesn't matter what my zoom etc. is.
Here is an example:
http://prntscr.com/bjanu0
As you can see, all the objects (taxiway signs, taxiway edge lights, runway hold lights) have disappeared in the middle 'texture block'
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Justinian6
Newbie
Posts: 3
Re: Texture mapping
«
Reply #3 on:
June 24, 2016, 02:02:28 am »
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