http://sode.12bpilot.ch/?page_id=2Description
SODE Logo
The SimObject Display Engine (SODE) enables FSX scenery developers to control the display of their objects depending on certain conditions and/or triggers.
The software is released as „Donationware„. Feel free to donate if you like this module. You may use the module in commercial projects, a donation in this case is highly appreciated. Thank you!
SODE is written in C++ and compiled with the GNU Compiler Collection „gcc“.
Key Features:
Jetway Control System
Conditional display and animation, including separation planes
Triggerable display and animation
Controllable animation
Variable-driven rotation
Implementation ideas:
Seasonal display of objects
Windsocks
User triggered opening of hangar doors (no more frequency dialing!)
PAPI
Runway Lighting with advanced logic (low visibility, daytime)
Custom Jetways
etc…