Author Topic: P3D 3.2 duplicated runways?  (Read 4568 times)

AirBorne

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P3D 3.2 duplicated runways?
« on: May 06, 2016, 03:45:18 am »
Just installed the correct installer into P3D and as I load the plane in ther I see duplicated runways, as if 2 different runway textures are placed one over the other, with just a little bit of offset.
Thanks!

AirBorne

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Re: P3D 3.2 duplicated runways?
« Reply #1 on: May 06, 2016, 04:36:51 am »
I think I solved it. Just by removing one single file related to Orbx, is that correct? :-)
Thanks.

virtuali

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Re: P3D 3.2 duplicated runways?
« Reply #2 on: May 06, 2016, 10:38:24 am »
I don't have any idea of how any OrbX would work but in general, whenever you have double runways (or double objects), it's never a problem of the scenery you want to use ( FSDT KLAX in this case ), and it's always a problem caused by the AFCAD of another scenery in conflict.

This utility can be useful to find duplicates files for any airport:

http://www.scruffyduck.org/simple-airport-scanner/4584282795