I am referring to all airplanes, because most of the times the Baggage Train or the Fuel Car, pass over them
As explained many times on the forum, GSX objects don't have any knowledge of the outside world (but we are working on this for future versions), so they might pass through each other. No, it doesn't happen "most of the times". If you think it happens too much, please provide a reproducible case, indicating all the following:
- The airport used
- The airplane used
- The gate used
- The GSX operation selected.
So we can check.
However, it's usually possible to adjust this by changing the vehicles starting positions with the parking customization editor, something you might want to do anyway (if you use a scenery that doesn't come with a GSX customization file), to prevent vehicles clashing into the scenery.
NOTE: the traffic cones use the wingtip positions as defined in the GSX editor for the de-icers, but if you use a plane that doesn't have them already defined, the wingtip positions will be based on the aircraft.cfg, and are usually less precise, if not entirely wrong so, if you are using such plane, it might work better if you add the two de-icing points in the GSX editor.
another thing if I use a small airplane the cones looks to big.
We might add a smaller model to be used in smaller planes in a future upgrade.