Author Topic: GSX when boarding passengers (or other) in Fsx **SOLVED**  (Read 6969 times)

remito

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GSX when boarding passengers (or other) in Fsx **SOLVED**
« on: June 24, 2015, 03:09:21 pm »
Hello,

Few words to apologize for my poor english.

I have gsx and i use it in fsx and p3d.
I haven't problem in P3d.

But in fsx, when I start a flight and board passagers (or catering), i have a crash of couatl like this :

http://img15.hostingpics.net/pics/167719251.jpg
http://img15.hostingpics.net/pics/361628992.jpg

- i resinstalled gsx ;
- clean registry via ccleaner ;
- new installation by ccleaner ;
- update vehicule by patch (last patch of novembre 2014 present in your website) ;
- new installation of couatl 3 public beta 2 ;

Nothing...
Crash of couatl when i'm calling catering, refuel or boarding with any plane (airbusX, PMDG 737/777)

Thanks a lot for your help
« Last Edit: June 29, 2015, 04:48:13 pm by virtuali »

virtuali

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #1 on: June 24, 2015, 10:19:30 pm »
- new installation of couatl 3 public beta 2 ;

Your screenshot indicates you haven't installed the Couatl 3 Public beta, because the program version is still 2378 (latest Couatl 2). Maybe you installed in P3D only ?

Do it again, as the last thing you do.

remito

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #2 on: June 27, 2015, 01:41:13 pm »
Hi,

Yes, sorry, of course, screens are about couatl 2.

But results are sames.

New screens :

http://img11.hostingpics.net/pics/913987731.jpg
http://img11.hostingpics.net/pics/884319652.jpg

Couatl 3 public beta 2 is installed and crash when i start boarding, ect...

Thank you.
« Last Edit: June 27, 2015, 05:52:41 pm by virtuali »

virtuali

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #3 on: June 27, 2015, 05:53:53 pm »
Try to reset all your GSX preferences, by removing the following folder:

%APPDATA%\Virtuali

Note that, by removing this folder, you'll lose any customization you made for airplanes and airports so, you might want to MOVE the folder somewhere else, rather than removing it.

Then reinstall GSX in this order:

1) Latest GSX full installer

2) The Nov. 2014 vehicles update

3) The Couatl 3 Public beta

remito

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #4 on: June 27, 2015, 09:55:21 pm »
- I deleted the folder as resquested
- uninstal the program correctly
- new installation as resqueted (last GSX, vehicules update, couatl3 pb2)

Same crash :

http://img15.hostingpics.net/pics/458010381.jpg

http://img15.hostingpics.net/pics/693167242.jpg
« Last Edit: June 29, 2015, 11:42:10 am by virtuali »

virtuali

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #5 on: June 29, 2015, 11:42:53 am »
Please post your FSX.CFG file here.

remito

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #6 on: June 29, 2015, 03:27:28 pm »
My fsx.cfg file :


[JOBSCHEDULER]
AffinityMask=14
[GRAPHICS]
ALLOW_SHADER_30=1
ForceWindowedVSync=0
ForceFullScreenVSync=0
STALE_BUFFER_THRESHOLD=1024
SHADER_CACHE_PRIMED_10=1693500672
SHADER_CACHE_PRIMED=1693500672
D3D10=0
TEXTURE_MAX_LOAD=1024
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=0
HIGHMEMFIX=1
MultiSamplesPerPixel=8
MultiSampleQuality=8
[SOUND]
AmbientUIMusicVolume=-6.000000
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_QUALITY=1
SOUND_LOD=0
UISound=1
AmbientUI=0
[Display]
TextureMaxLoad=12
ChangeTime=4.000000
TransitionTime=4.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=0
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=24
UPPER_FRAMERATE_LIMIT=30
WideViewAspect=False
RUNWAY_LIGHTS_STROBE_SCALAR=0.2
RUNWAY_LIGHTS_APPROACH_SCALAR=0.2
RUNWAY_LIGHTS_VASI_SCALAR=0.2
RUNWAY_LIGHTS_SURFACE_SCALAR=0.2
[Main]
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
//SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
//SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\IVAO_MTL
Location=328,0,1368,778,\\.\DISPLAY1
Maximized=2
HideMenuNormal=0
HideMenuFullscreen=1
ProcSpeed=13592
PerfBucket=7
[PANELS]
IMAGE_QUALITY=1
DEFAULT_VIEW=0
QUICKTIPS=0
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=1
[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=0
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=5
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8
THERMAL_VISUALS=0
[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0]
Mode=1280x1024x32
Anisotropic=1
AntiAlias=1
[AccelerationPack]
ControlsFirstRun=0
HomePageFirstRun=0
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
JOYSTICKS=1
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[Trusted]
M:\FSX\VistaMare\ViMaCoreX.dll.zkitoebiequuqaccchbqbailntoorewornrnilhb=1
M:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.cobauzorbukroqhqbtocihnkuianlqhkenewrial=1
M:\FSX\Aerosoft\Flight Recorder\AS-FlightRecorder.dll.buihwqqazwhwroleozhcrlubkkbwctliuntaezib=1
C:\Program Files (x86)\IVAO\IvAp v2\ivap_fsx_bootstrap.dll.lkwkiiooltwouciozhnwibobiahzeoklouhkthwr=1
M:\FSX\Modules\FSUIPC4.dll.ueiwtobkzhewrunltonobaohrqbcoeztkakhnkrw=1
M:\FSX\RAASPRO\RAASPRO.dll.acqbqnnewhbutkazniirrzzloilwzarotizacolo=1
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/FMGS.DLL.tootbuihtrzzaorkqitcqztreurlwkuqronueizc=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/Airbus_ECAMD2D.DLL.cbqotblroeerhqkwaekelwoettnbrnhuhzczbcrc=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/ASC.DLL.hwlhcizkqlerukuorkibwtiqqaewlzonittoaehi=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/ND/AB_ND_GDI.DLL.ukkirrnbilbzqoraiqiobnhuzwrwelrqbbhqewin=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/AsInput.DLL.uanbtoizqabiwuzznziwwccltetuabetlhcelewi=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/FBW.DLL.etlnwqnneqacrhlculutnazoqkwzzbwcctqlhikh=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/AirbusXE.DLL.bcrkkttcblccqihbbuhcqqbtciwbtobwctzwhnuz=2
M:\FSX\GAUGES\PMDG_737NGX.DLL.nuknklwtbhhluwkatkhzbqaionqwtqqqiintzcka=2
M:\FSX\GAUGES\PMDG_737NGX_3.DLL.zoiwrqiwnrolalzuboznbhcqeeerolhlwtqzeeec=2
M:\FSX\GAUGES\Bell_206B.DLL.auunczbwaiohwweanwiknzwklqkhnenlwehnwtik=2
M:\FSX\GAUGES\Bendix_King_Radio.DLL.etoqachehrzucuuqucliatnelukqeowclconoila=2
M:\FSX\GAUGES\Magnetic_Compass.DLL.rblobininrwbliihlnkrinuqlwkbellokbotcbtc=2
M:\FSX\SimObjects\Airplanes\Robin_DR400\panel\LHC_Avelina_Sound.GAU.lqtrrecrlqbebczwabnnbwwwqwwnacnnacbciint=2
M:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.rhwkbcbqwonkeorioczacwhqqhqtbaiuzbqlrioc=1
M:\FSX\GAUGES\PMDG_737NGX.DLL.ihrtunzeecunhakhhoourhzinwzqwiekrozquzhk=2
M:\FSX\PMDG\DLLs\PMDG_Interface.dll.oqciknbobtikhwazcikikqnbqncewtbqoatwktzu=1
M:\FSX\GAUGES\PMDG_777X.DLL.znboqchuwqobiulbboaawqzqzzhzzkzrlahoahcb=2
M:\FSX\GAUGES\PMDG_777X_3.DLL.kbelwurlzehekacnhiuuiuiqkrcwhkuquzwuoaww=2
M:\FSX\Modules\FSUIPC4.dll.coaztbliwtzirurncnknwqztelbqculoataaehek=1
M:\FSX\Modules\FSUIPC4.dll.lbrrbniubwaarkqikqzwanotwwbtloqwritueelr=1
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/DLLs/FMGS.DLL.uqbkkrbhkwaeabahqoirrweolhoitntetkeaaltk=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/Airbus_ECAMD2D.DLL.cbqotblroeerhqkwaekelwoettnbrnhuhzczbcrc=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/ASC.DLL.hwlhcizkqlerukuorkibwtiqqaewlzonittoaehi=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/ND/AB_ND_GDI.DLL.ukkirrnbilbzqoraiqiobnhuzwrwelrqbbhqewin=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/DLLs/AsInput.DLL.uanbtoizqabiwuzznziwwccltetuabetlhcelewi=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/DLLs/FBW.DLL.etlnwqnneqacrhlculutnazoqkwzzbwcctqlhikh=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/AirbusXE.DLL.bcrkkttcblccqihbbuhcqqbtciwbtobwctzwhnuz=2
M:\FSX\RAASPRO\RAASPRO.dll.orkhnznnckzuiuekuieiiuqetuakbracahiuqoqr=1
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/DLLs/FMGS.DLL.noeewzbubqlkkrqeertinlllkznocitwzqrnhqub=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/Airbus_ECAMD2D.DLL.nqtboenuukbenqhorzqqlctelkaucabuweliwtkb=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/ND/AB_ND_GDI.DLL.cukbaqzirwrhrqbkeazuwqwitueitrawairzrhtw=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/AirbusXE2.DLL.bhuakecnaunliulibitwanurionrqihaunwkehic=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A318_A319 Base/Panel_Fallback/AirbusXE.DLL.heqlqwcqeolroaknehawwqznetzohaawunhiclzb=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/FMGS.DLL.noeewzbubqlkkrqeertinlllkznocitwzqrnhqub=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/Airbus_ECAMD2D.DLL.nqtboenuukbenqhorzqqlctelkaucabuweliwtkb=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/ND/AB_ND_GDI.DLL.cukbaqzirwrhrqbkeazuwqwitueitrawairzrhtw=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/AirbusXE2.DLL.bhuakecnaunliulibitwanurionrqihaunwkehic=2
M:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/AirbusXE.DLL.brntlnnkriwzqqqerbhctlbzchzltriuchhiqtkt=2
M:\FSX\GAUGES\A2A_Accusim.DLL.rklbwicahrbtzrkoozkrlkcnoweinnnahbnqeleu=2
M:\FSX\SimObjects\Airplanes\A2A_Piper_PA28_180_Cherokee\panel\Cherokee.DLL.wlnlcrincqzkqnorewurwhltrachwlltnllhwhho=2
M:\FSX\SimObjects\Airplanes\A2A_Piper_PA28_180_Cherokee\panel\Cherokee_Illumination.DLL.kikcwiztzaqkqooiqlnztquuecczauncrwhuwcte=2
M:\FSX\bglmanx.dll.arublrinkbbrtqcnuezocleewizcbquholizucku=1
M:\FSX\fsdreamteam\couatl\couatl.exe.lehzthewuzeiwwrnnboroezbqibakhquokcrlcow=1
M:\FSX\bglmanx.dll.hauwutwcuwzulhrzbwtwqhoznnrqilciikiiilnk=1
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=0
[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.1]
Mode=1810x1448x32
[USERINTERFACE]
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=Tous
SelectAircraftPublisher=PMDG
SelectAircraftType=Tous
PageID=1
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=1
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SITUATION=FLIGHTS\OTHER\FLTSIM
Map_Orientation=2
[ATC]
ShowATCText=0
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=0
UsePilotVoice=1
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=1
[SCENERY]
MAX_ASYNC_BATCHING_JOBS=3
LENSFLARE=1
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=3
[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=0
ShipsAndFerriesDensity=0
LeisureBoatsDensity=0
IFROnly=0
AIRPORT_SCENERY_DENSITY=0
[TERRAIN]
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1300
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=3000
SWAP_WAIT_TIMEOUT=2
LOD_RADIUS=4.500000
MESH_COMPLEXITY=75
MESH_RESOLUTION=22
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=3
DETAIL_TEXTURE=1
WATER_EFFECTS=1
[AContain]
ShowLabels=0
ShowUserLabel=1
ShowLabelManufacturer=0
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabelDistance=1
ShowLabelAltitude=0
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=2
ASLON=0
MEASURE=1
[REALISM]
PFactor=1.000000
Torque=1.000000
GyroEffect=1.000000
CrashTolerance=0.000000
General=1.000000
UnlimitedFuel=False
AllowEngineDamage=False
TrueAirspeed=False
AutoCoord=False
RealMixture=True
StressDamage=False
GEffect=False
ManualLights=True
GyroDrift=False
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=1
OPTIMIZE_PARTS=1
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
LoadWindow=1
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=1244
[Misc]
Com_Rate=7
[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0.0]
Mode=1280x800x32
AntiAlias=1
Anisotropic=1
[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0.1]
Mode=1024x768x32

[BufferPools]
RejectThreshold=262144
[MULTIPLAYER]
condAccoutPassword=0

virtuali

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #7 on: June 29, 2015, 03:34:38 pm »
This section is surely wrong:


SimObjectPaths.0=SimObjects\Airplanes
//SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
//SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\IVAO_MTL


First, because the // C++ style of comments is not really correct for an .INI file ( the FSX.CFG file is an .INI file with a .CFG extension ), but also because you introduced "holes" in the numbering.

The correct syntax should be either:


SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\IVAO_MTL


OR, if you want to exclude the SimObjects\Rotorcraft and the SimObjects\Animals folder, should be like this instead:


SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\GroundVehicles
SimObjectPaths.2=SimObjects\Boats
SimObjectPaths.3=SimObjects\Misc
SimObjectPaths.4=SimObjects\IVAO_MTL

remito

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Re: GSX when boarding passengers (or other) in Fsx
« Reply #8 on: June 29, 2015, 04:19:51 pm »
Thank you for reply.

I removed " // " in front of rotorcraft and animals and now, it's ok !!

Many thanks !