Author Topic: KFLL Bleeding Textures  (Read 6229 times)

les1974

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KFLL Bleeding Textures
« on: February 25, 2015, 10:12:59 pm »
I use the old Megascenery X tiles for Florida as I think they look better than ME2. However, I run into problems with default airport textures showing up when I'm on final. I thought removing the FSX default AFCAD would do the trick but that did not work. I saw default terrain textures bleeding through on final again. Is there a fix for this? Also I have two other payware airports in Florida, FT KTPA and LVFR KMIA. I get no bleed through at Tampa but I do get some in Miami and again this only happens when I fly to them. Love the airport by the way...great job!

Thanks

virtuali

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Re: KFLL Bleeding Textures
« Reply #1 on: February 25, 2015, 10:15:19 pm »
There was another thread in this forum, try that solution:

http://www.fsdreamteam.com/forum/index.php/topic,9616.msg76019.html#msg76019

les1974

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Re: KFLL Bleeding Textures
« Reply #2 on: February 25, 2015, 10:31:42 pm »
Okay thanks I'll give that a try and report back.

les1974

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Re: KFLL Bleeding Textures
« Reply #3 on: February 26, 2015, 12:09:47 am »
No change textures are still bleeding through. I even deleted the default KFLL FSX AFCAD but it did nothing.

virtuali

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Re: KFLL Bleeding Textures
« Reply #4 on: February 26, 2015, 08:20:56 am »
No change textures are still bleeding through. I even deleted the default KFLL FSX AFCAD but it did nothing.

What happens if you disable Megascenery ?