QUESTION: Do you ever plan to have the deicing of the aircraft fuselage?
It's not really something that makes any difference. The FSX structural deice command, which is what GSX use to deice the airplane, it's just one, for the whole aircraft, so it won't change compared to how it is now.
There is a rather easy way to implement a way for fellow GSX users to see the other aircraft's GSX vehicles when logged onto VATSIM or IVAO, without having to go through the VATSIM/IVAO network. This has already been done, very successfully, for runway skid marks left from aircraft landing ahead of you.
Static objects are criminally easy to do, because once they have been created, they don't have too many state changes.
GSX objects have a constant flow of data exchange between them and FSX and, in order to have them working in sync, all this data should be transmitted over the network. Animations, for example, runs at 20-30 fps, and one vehicle might have several of them running in parallel, and there might be more than one animated vehicle on screen at any given time.
It's not "easy" as you think, and some members in our team worked in the past on AAA online multiplayer console games, and I can tell you that fast animations over a network with unpredictable speed are a NIGHTMARE to program, you must compensate and anticipate for lag, using predictive methods, and still it's a real mess, even with game engines far more advanced than FSX, without even mentioning that, BECAUSE users are flying online with any number of other networked addons, we couldn't even be sure of how much data is transmitted, because we can't even be sure to own all the bandwidth.
Being able to see the vehicles called by another GSX user would bring any and all airports to life, and I dare say it would result in non-GSX customers (including AES users) flocking to GSX! It would be a game changer!
The very fact that GSX works with any airport (even those whose developers are *opposed* to AES) without requiring to purchase airports individually, has already achieved that purpose. Most of AES users have bought GSX anyway.
I hope you'll consider this, as it would be revolutionary to the flight sim community!
There are too many other features, all planned of course, that will greatly improve GSX, before we would start doing full network support like that, and those will benefit *everybody* not just those flying on IVAO/VATSIM
Without even mentioning, that with the upcoming FSX re-launch on Steam by DTG, they'll going to put back the default online flying system which will both REDUCE the effect you mentioned of "users flocking to VATSIM/IVAO because Gamespy is dead", and would also be ANOTHER entirely network that we would eventually have to support.