Author Topic: pushback tugs at 90 degrees  (Read 3003 times)

BBQSteve

  • Newbie
  • *
  • Posts: 5
pushback tugs at 90 degrees
« on: July 08, 2014, 07:49:00 pm »
Sometime back my tugs became messed up and are 90 degrees to the airplanes vice facing them at all airports. I posted at FSDevelopers, but no one knew the answer apparently so I am asking here. Anyone know what file handles the orientation of this airport vehicle? BTW, these are the default tugs.

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51452
    • VIRTUALI Sagl
Re: pushback tugs at 90 degrees
« Reply #1 on: July 09, 2014, 12:19:16 pm »
It's possible the issue is caused by the orientation of the parking vs the approach link that goes to it. GSX has some code to deal with this, but default vehicles probably don't.

BBQSteve

  • Newbie
  • *
  • Posts: 5
Re: pushback tugs at 90 degrees
« Reply #2 on: July 09, 2014, 03:54:15 pm »
Thanks for the reply. The problem began about 3 weeks ago after I installed some freeware airports. There must be a file for their orientation, .XML or other, but I can not locate it nor anyone who knows. What about object library files?

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51452
    • VIRTUALI Sagl
Re: pushback tugs at 90 degrees
« Reply #3 on: July 09, 2014, 05:14:16 pm »
It's not a problem of the objects, it's a problem of the scenery AFCAD, which is a .BGL you can edit with the free ADE or the commercial AFX programs.